The `issue comment` command would perform a `filepath.Base()` on the
value of EDITOR and use the result for launching the editor, which is
undesireable for both functional and display purposes:
- For functional purposes, always shellsplit the value of GH_EDITOR or
EDITOR before we shell out to that process;
- For display purposes, extract the basename only after shellsplitting.
Both SurveyAsk and SurveyAskOne methods now share the same sets of
stubs, making it possible to change which of these methods is used in
the implementation without breaking tests.
A new method `AskStubber.StubPrompt("<prompt>")` is added as test helper
to supersede old Stub and StubOne methods. The new helper matches on
prompt messages rather than on field names, enabling tests to be written
based on what the user would see rather than coupling to implementation
details.
The new stubber also allows verifying whether a Select or MultiSelect
was rendered with the expected set of options. Furthermore, if a stubbed
value is not present among those options, the stubber will panic instead
of continuing normally.
Stubbed Selects with an int instead of a string target receiver are now
transparently handled. The values for Select stubs are always strings in
tests, but the stubber will write an int answer if the receiver expects
one as a selected index instead of a selected string value.
Lastly, this set of changes improves test resiliency since the stubs are
now matched based on prompt message (or field name for legacy stubs
created with Stub) instead of sequentially, enabling the implementation
to reorder the prompts without breaking existing tests.
Update labels using the `addLabelsToLabelable` and
`removeLabelsFromLabelable` mutations instead of via the `updateIssue`
mutation that replaces the entire set of labels. This prevents the edit
operation from clobbering any unseen changes to the list of labels.
Co-authored-by: Mislav Marohnić <mislav@github.com>
* Rework logging, showing progress, and printing from `codespace` commands
* Change rendering of the general progress indicator so that it's visible on both dark and light backgrounds
* The progress indicator now "spins" faster
Co-authored-by: Mislav Marohnić <mislav@github.com>