package iostreams import "github.com/mgutz/ansi" var ( magenta = ansi.ColorFunc("magenta") cyan = ansi.ColorFunc("cyan") red = ansi.ColorFunc("red") yellow = ansi.ColorFunc("yellow") blue = ansi.ColorFunc("blue") green = ansi.ColorFunc("green") gray = ansi.ColorFunc("black+h") bold = ansi.ColorFunc("default+b") ) func NewColorScheme(enabled bool) *ColorScheme { return &ColorScheme{enabled: enabled} } type ColorScheme struct { enabled bool } func (c *ColorScheme) Bold(t string) string { if !c.enabled { return t } return bold(t) } func (c *ColorScheme) Red(t string) string { if !c.enabled { return t } return red(t) } func (c *ColorScheme) Yellow(t string) string { if !c.enabled { return t } return yellow(t) } func (c *ColorScheme) Green(t string) string { if !c.enabled { return t } return green(t) } func (c *ColorScheme) Gray(t string) string { if !c.enabled { return t } return gray(t) } func (c *ColorScheme) Magenta(t string) string { if !c.enabled { return t } return magenta(t) } func (c *ColorScheme) Cyan(t string) string { if !c.enabled { return t } return cyan(t) } func (c *ColorScheme) Blue(t string) string { if !c.enabled { return t } return blue(t) } func (c *ColorScheme) SuccessIcon() string { return c.Green("✓") } func (c *ColorScheme) WarningIcon() string { return c.Yellow("!") }