cli/pkg/cmd/codespace/create.go

277 lines
7.7 KiB
Go

package codespace
import (
"context"
"errors"
"fmt"
"time"
"github.com/AlecAivazis/survey/v2"
"github.com/cli/cli/v2/internal/codespaces"
"github.com/cli/cli/v2/internal/codespaces/api"
"github.com/spf13/cobra"
)
type createOptions struct {
repo string
branch string
machine string
showStatus bool
idleTimeout time.Duration
}
func newCreateCmd(app *App) *cobra.Command {
opts := createOptions{}
createCmd := &cobra.Command{
Use: "create",
Short: "Create a codespace",
Args: noArgsConstraint,
RunE: func(cmd *cobra.Command, args []string) error {
return app.Create(cmd.Context(), opts)
},
}
createCmd.Flags().StringVarP(&opts.repo, "repo", "r", "", "repository name with owner: user/repo")
createCmd.Flags().StringVarP(&opts.branch, "branch", "b", "", "repository branch")
createCmd.Flags().StringVarP(&opts.machine, "machine", "m", "", "hardware specifications for the VM")
createCmd.Flags().BoolVarP(&opts.showStatus, "status", "s", false, "show status of post-create command and dotfiles")
createCmd.Flags().DurationVar(&opts.idleTimeout, "idle-timeout", 0, "allowed inactivity before codespace is stopped, e.g. \"10m\", \"1h\"")
return createCmd
}
// Create creates a new Codespace
func (a *App) Create(ctx context.Context, opts createOptions) error {
locationCh := getLocation(ctx, a.apiClient)
userInputs := struct {
Repository string
Branch string
}{
Repository: opts.repo,
Branch: opts.branch,
}
if userInputs.Repository == "" {
branchPrompt := "Branch (leave blank for default branch):"
if userInputs.Branch != "" {
branchPrompt = "Branch:"
}
questions := []*survey.Question{
{
Name: "repository",
Prompt: &survey.Input{Message: "Repository:"},
Validate: survey.Required,
},
{
Name: "branch",
Prompt: &survey.Input{
Message: branchPrompt,
Default: userInputs.Branch,
},
},
}
if err := ask(questions, &userInputs); err != nil {
return fmt.Errorf("failed to prompt: %w", err)
}
}
a.StartProgressIndicatorWithLabel("Fetching repository")
repository, err := a.apiClient.GetRepository(ctx, userInputs.Repository)
a.StopProgressIndicator()
if err != nil {
return fmt.Errorf("error getting repository: %w", err)
}
branch := userInputs.Branch
if branch == "" {
branch = repository.DefaultBranch
}
locationResult := <-locationCh
if locationResult.Err != nil {
return fmt.Errorf("error getting codespace region location: %w", locationResult.Err)
}
machine, err := getMachineName(ctx, a.apiClient, repository.ID, opts.machine, branch, locationResult.Location)
if err != nil {
return fmt.Errorf("error getting machine type: %w", err)
}
if machine == "" {
return errors.New("there are no available machine types for this repository")
}
a.StartProgressIndicatorWithLabel("Creating codespace")
codespace, err := a.apiClient.CreateCodespace(ctx, &api.CreateCodespaceParams{
RepositoryID: repository.ID,
Branch: branch,
Machine: machine,
Location: locationResult.Location,
IdleTimeoutMinutes: int(opts.idleTimeout.Minutes()),
})
a.StopProgressIndicator()
if err != nil {
return fmt.Errorf("error creating codespace: %w", err)
}
if opts.showStatus {
if err := a.showStatus(ctx, codespace); err != nil {
return fmt.Errorf("show status: %w", err)
}
}
fmt.Fprintln(a.io.Out, codespace.Name)
return nil
}
// showStatus polls the codespace for a list of post create states and their status. It will keep polling
// until all states have finished. Once all states have finished, we poll once more to check if any new
// states have been introduced and stop polling otherwise.
func (a *App) showStatus(ctx context.Context, codespace *api.Codespace) error {
var (
lastState codespaces.PostCreateState
breakNextState bool
)
finishedStates := make(map[string]bool)
ctx, stopPolling := context.WithCancel(ctx)
defer stopPolling()
poller := func(states []codespaces.PostCreateState) {
var inProgress bool
for _, state := range states {
if _, found := finishedStates[state.Name]; found {
continue // skip this state as we've processed it already
}
if state.Name != lastState.Name {
a.StartProgressIndicatorWithLabel(state.Name)
if state.Status == codespaces.PostCreateStateRunning {
inProgress = true
lastState = state
break
}
finishedStates[state.Name] = true
a.StopProgressIndicator()
} else {
if state.Status == codespaces.PostCreateStateRunning {
inProgress = true
break
}
finishedStates[state.Name] = true
a.StopProgressIndicator()
lastState = codespaces.PostCreateState{} // reset the value
}
}
if !inProgress {
if breakNextState {
stopPolling()
return
}
breakNextState = true
}
}
err := codespaces.PollPostCreateStates(ctx, a, a.apiClient, codespace, poller)
if err != nil {
if errors.Is(err, context.Canceled) && breakNextState {
return nil // we cancelled the context to stop polling, we can ignore the error
}
return fmt.Errorf("failed to poll state changes from codespace: %w", err)
}
return nil
}
type locationResult struct {
Location string
Err error
}
// getLocation fetches the closest Codespace datacenter region/location to the user.
func getLocation(ctx context.Context, apiClient apiClient) <-chan locationResult {
ch := make(chan locationResult, 1)
go func() {
location, err := apiClient.GetCodespaceRegionLocation(ctx)
ch <- locationResult{location, err}
}()
return ch
}
// getMachineName prompts the user to select the machine type, or validates the machine if non-empty.
func getMachineName(ctx context.Context, apiClient apiClient, repoID int, machine, branch, location string) (string, error) {
machines, err := apiClient.GetCodespacesMachines(ctx, repoID, branch, location)
if err != nil {
return "", fmt.Errorf("error requesting machine instance types: %w", err)
}
// if user supplied a machine type, it must be valid
// if no machine type was supplied, we don't error if there are no machine types for the current repo
if machine != "" {
for _, m := range machines {
if machine == m.Name {
return machine, nil
}
}
availableMachines := make([]string, len(machines))
for i := 0; i < len(machines); i++ {
availableMachines[i] = machines[i].Name
}
return "", fmt.Errorf("there is no such machine for the repository: %s\nAvailable machines: %v", machine, availableMachines)
} else if len(machines) == 0 {
return "", nil
}
if len(machines) == 1 {
// VS Code does not prompt for machine if there is only one, this makes us consistent with that behavior
return machines[0].Name, nil
}
machineNames := make([]string, 0, len(machines))
machineByName := make(map[string]*api.Machine)
for _, m := range machines {
machineName := buildDisplayName(m.DisplayName, m.PrebuildAvailability)
machineNames = append(machineNames, machineName)
machineByName[machineName] = m
}
machineSurvey := []*survey.Question{
{
Name: "machine",
Prompt: &survey.Select{
Message: "Choose Machine Type:",
Options: machineNames,
Default: machineNames[0],
},
Validate: survey.Required,
},
}
var machineAnswers struct{ Machine string }
if err := ask(machineSurvey, &machineAnswers); err != nil {
return "", fmt.Errorf("error getting machine: %w", err)
}
selectedMachine := machineByName[machineAnswers.Machine]
return selectedMachine.Name, nil
}
// buildDisplayName returns display name to be used in the machine survey prompt.
func buildDisplayName(displayName string, prebuildAvailability string) string {
prebuildText := ""
if prebuildAvailability == "blob" || prebuildAvailability == "pool" {
prebuildText = " (Prebuild ready)"
}
return fmt.Sprintf("%s%s", displayName, prebuildText)
}